AI Insights · Timothy · October 2021
Top 5 Basketball Games Performance on Unified Platform in Africa Q3 2021
Explore the performance of the top 5 basketball games in Africa during Q3 2021, focusing on weekly downloads, revenue, and active users.
In Q3 2021, the top 5 basketball games in Africa demonstrated varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics, based on data from Sensor Tower.
NBA 2K Mobile Basketball Game from 2K, Inc. saw a consistent increase in weekly revenue, peaking at approximately $698 in the week of September 20. Weekly downloads fluctuated, reaching a high of around 5.4K in early August, while weekly active users steadily increased from 9.8K to nearly 15K by the end of September.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS experienced some volatility in revenue, with a peak of $671 at the end of August. Downloads showed a declining trend from about 17.8K in early July to around 11.2K at the end of the quarter. Active users also decreased from over 102K to approximately 92K.
Basketball Arena: Online Game by Masomo Gaming saw a peak in revenue at $488 in late June and another spike to $456 in early September. Downloads were highest in early August at around 15.4K, and active users increased to a peak of nearly 39K in mid-August before declining to about 27K by the end of September.
Basketball Stars: Multiplayer from Miniclip.com showed a steady increase in weekly downloads, peaking at 22.3K in early August. Revenue also saw a gradual increase, reaching $343 at the end of September. Active users grew from 74.5K to approximately 82.7K throughout the quarter.
NBA 2K20 by 2K, Inc. had minimal download activity but did generate some revenue, peaking at $118 in mid-September.
For more insights and detailed analytics, visit Sensor Tower.